> Perhaps a separate list of books for "Game Designers" rather than developers would be helpful?
I contend that the difference is rapidly shrinking except in the superbloat of AAA studios. The sort of person who is going to read this list strikes me as much more likely to be an indie developer.
(That said, I've read all those books you mention and they're fantastic.)
- A Theory of Fun http://theoryoffun.com/ (Raph Koster's blog is also excellent: http://www.raphkoster.com/ )
- Level Up! http://eu.wiley.com/WileyCDA/WileyTitle/productCd-047068867X...
- Game Design Theory http://www.crcpress.com/product/isbn/9781466554207
- Game Design Workshop http://www.crcpress.com/product/isbn/9780240809748