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> At the same time treating software like an art is probably not very useful. That code is (typically) not written to be looked at, but to make the computer do something useful.

FWIW you can argue the same for woodworking, a chair is typically not made to be looked at but for people to sit on. I tired to think what inherently makes writing software treated less than a craft than woodworking, but couldn’t think of any.



depends on the kind of software, the visuals are part of the ux and ergonomics. ratio, spacing, how to convey state with just the right amount of visual cues. a chair is not a tool your interact with to create. now there are some software that is like this, you want to start it and forget about it as long as it does its thing while you think about your goal.


Sometimes with software the reat art has nothing to do with anything the user sees.


that is true, a lot of gems are forever hidden under the hood




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