Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

its not that easy, Androids userland is pretty far from a valid Linux target, there’s a lot of platform hand holding that exists.


It is the same in what matters, ISO C and ISO C++ support, OpenGL ES, Vulkan, OpenSL ES and OpenMAX.

Much closer than porting Win32/DirectX, LibGNM(X)/OrbisOS and so on.


I think a better comparison would be porting a game from PC to XBox.

Technically the renderers and kernels are the same, but almost everything else, from debuggers and SDKs to peripherals is different.


Ah, ok from that point of view you're right.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: