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thisOtterBeGood
4 months ago
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Rasterizer: A GPU-accelerated 2D vector graphics e...
How would you break down the problem with rendering 2D to someone who has no rendering background? Is there a single large issue or is it a complex multi-issue endeavour?
mindbrix
4 months ago
[–]
Winding numbers are easy to explain, but hard to compute efficiently:
https://en.wikipedia.org/wiki/Winding_number
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