> Sounds fair, though I had hopes for such a client (at least something to just check out on the virtual world state without spinning up a whole desktop client).
Even that would take some work. We've made a few improvements to the core code that Vircadia didn't and that would involve adapting the web client code to match.
I'm also worried about the effects it could have on the project. Will people start demanding that it be fixed now? What about when there's a security issue found in it? Will there be drama with Vircadia?
Merging the code means taking on a responsibility, and at the very least we'd have to properly review it and make sure it's good enough people are going to want to work on it.
So far I believe that this has to approached with some good planning and somebody willing to work on that code to account for any problems that might arise. So it'd help a lot if anybody was interested in maintaining the code.
> Since you seem rather active with the project, do you know whether openxr is on the roadmap, or if you're stuck with openvr for the foreseeable future?
If you're interested in testing that, you're welcome to give it a try. If you need any help getting started, we have Matrix, Discord and an in-world meeting in 5 hours from the time of this post.
Even that would take some work. We've made a few improvements to the core code that Vircadia didn't and that would involve adapting the web client code to match.
I'm also worried about the effects it could have on the project. Will people start demanding that it be fixed now? What about when there's a security issue found in it? Will there be drama with Vircadia?
Merging the code means taking on a responsibility, and at the very least we'd have to properly review it and make sure it's good enough people are going to want to work on it.
So far I believe that this has to approached with some good planning and somebody willing to work on that code to account for any problems that might arise. So it'd help a lot if anybody was interested in maintaining the code.
> Since you seem rather active with the project, do you know whether openxr is on the roadmap, or if you're stuck with openvr for the foreseeable future?
Good news! It's been in the works for a while, and a PR for OpenXR was opened 5 days ago: https://github.com/overte-org/overte/pull/1129
If you're interested in testing that, you're welcome to give it a try. If you need any help getting started, we have Matrix, Discord and an in-world meeting in 5 hours from the time of this post.