Developing a fun game takes huge amounts of time -- many ideas are thrown away, you have to worry about balance, length. Most games are an "easily commoditized idea".
Coming up with an idea, then balancing a cool new 2D puzzle game might take months, or by a once-in-a-lifetime flash of brilliance. Cloning it will take a decent game dev team a month or two.
Coming up with an idea, then balancing a cool new 2D puzzle game might take months, or by a once-in-a-lifetime flash of brilliance. Cloning it will take a decent game dev team a month or two.