| 1. | | Making a Small RPG (jslegenddev.substack.com) |
| 243 points by ibobev 21 days ago | 38 comments |
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| 2. | | Ask HN: Build Your Own LLM? |
| 15 points by retube 63 days ago | 10 comments |
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| 3. | | The Metamorphosis of Prime Intellect (1994) (localroger.com) |
| 167 points by lawrenceyan 6 months ago | 86 comments |
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| 4. | | The DDA Algorithm, explained interactively (aaaa.sh) |
| 108 points by ibobev 8 months ago | 16 comments |
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| 5. | | How to draw an outline in a video game (ameye.dev) |
| 555 points by alexanderameye 11 months ago | 70 comments |
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| 6. | | The Classic Super Star Trek Game (michaelburns.net) |
| 159 points by theletterf on Oct 13, 2023 | 50 comments |
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| 7. | | The Skyline algorithm for packing 2D rectangles (jvernay.fr) |
| 223 points by lapnect on Nov 18, 2024 | 55 comments |
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| 8. | | Ray-Casting Tutorial for Game Development and Other Purposes (1996) (permadi.com) |
| 93 points by dosshell on Dec 30, 2016 | 7 comments |
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| 9. | | On the design of text editors (2020) (arxiv.org) |
| 179 points by signa11 on Sept 28, 2024 | 86 comments |
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| 10. | | Bresenham's Circle Drawing Algorithm (2021) (funloop.org) |
| 107 points by rgs on Aug 30, 2024 | 45 comments |
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| 11. | | Clay (short for C Layout) is a high performance 2D UI layout library (github.com/nicbarker) |
| 216 points by ranger_danger on Aug 24, 2024 | 103 comments |
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| 12. | | Firedancer: Language for 2D shmups bullet-hell patterns (firedancer-lang.com) |
| 192 points by bitbasher on Aug 12, 2024 | 70 comments |
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| 13. | | Software Library: MS-DOS Games (archive.org) |
| 9 points by Jugurtha on July 12, 2024 | 5 comments |
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| 14. | | 2D Rigid Body Collision Resolution (sassnow.ski) |
| 476 points by atan2 on May 24, 2024 | 64 comments |
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| 15. | | A simple, arena-backed, generic dynamic array for C (nullprogram.com) |
| 86 points by david2ndaccount on Oct 5, 2023 | 23 comments |
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| 16. | | An easy-to-implement, arena-friendly hash map (nullprogram.com) |
| 140 points by grep_it on Sept 30, 2023 | 13 comments |
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| 17. | | Arena allocator tips and tricks (nullprogram.com) |
| 288 points by jandeboevrie on Sept 27, 2023 | 91 comments |
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| 18. | | Books for Game Developers (mrelusive.com) |
| 203 points by Decabytes on Sept 15, 2023 | 59 comments |
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| 19. | | New Bézier curves for vector graphics (ad8e.pages.dev) |
| 181 points by ad8e on Sept 10, 2023 | 57 comments |
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| 20. | | Sub-pixel distance transform (acko.net) |
| 196 points by signa11 on July 21, 2023 | 31 comments |
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| 21. | | Why F.E.A.R.’s AI is still the best in first-person shooters (rockpapershotgun.com) |
| 597 points by danso on April 4, 2017 | 273 comments |
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| 22. | | C Port of Ken Thompson's Space Travel (github.com/mohd-akram) |
| 140 points by nixcraft on Feb 5, 2023 | 34 comments |
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| 23. | | Counterintuitive Properties of High Dimensional Space (2018) (marckhoury.github.io) |
| 230 points by behnamoh on May 20, 2023 | 60 comments |
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| 24. | | Ten articles in a 1980s computer magazine by sci-fi author Ted Chiang |
| 14 points by ChocMontePy on May 11, 2023 |
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| 25. | | Build Your Own Text Editor (2017) (viewsourcecode.org) |
| 237 points by Tomte on Nov 13, 2022 | 30 comments |
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| 26. | | How true hackers write JavaScript (news.ycombinator.com) |
| 403 points by damir on Sept 5, 2018 | 328 comments |
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| 27. | | Lisp in 99 lines of C and how to write one yourself [pdf] (github.com/robert-van-engelen) |
| 289 points by jstanley on July 14, 2022 | 68 comments |
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| 28. | | How to build a chess engine (chessengines.org) |
| 230 points by fredrickd on July 3, 2022 | 57 comments |
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| 29. | | Minimalism in programming language design (pointersgonewild.com) |
| 136 points by ingve on May 24, 2022 | 143 comments |
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| 30. | | Ask HN: What does a developer need to know to build their own Lisp from scratch? |
| 81 points by stolen_biscuit on May 29, 2022 | 66 comments |
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| More |