Ironically that would probably work on phones, where most people probably have an app for email (Gmail, Apple Mail) - but not so much on computers, where many just use webmail rather than an email application?
It is a shame that the author has to change to keep up, and I feel their pain but .. it’s also the price of progress. We all do things to keep up when change comes for our work and skill sets.
LLMs - like all tools - reduce redundant & repetitive work. In the case of LLMs it’s now easy to generate cookie cutter prose. Which raises the bar for truly saying something original. To say something original now, you must also put in the work to say it in an original way. In particular by cutting words and rephrasing even more aggressively, which saves your reader time and can take their thinking in new directions.
Change is a constant, and good changes tend to gain mass adoption. Our ancestors survived because they adapted.
I think you say that so easily because it doesn't actually impact you. It'd be absolutely pissed off if I had to constantly watch out how I naturally write because otherwise people will shame me for thinking I had used AI.
Big thanks to you both Tom & Dan, this community has always felt friendly to me - even when someone was rude to me once someone else stepped in: https://news.ycombinator.com/item?id=43980034
I think the real constraint must be market timing - as much work as people can do to meet the market (eg. Have the thing done by Christmas), that much will end up being done.
> “Players are selfish,” Avellone said, reflecting on his time designing the seminal computer roleplaying game Planescape: Torment. “The more you can make the experience all about them, the better.
Put more charitably: the user is paying for this experience with their money AND their time. Let’s pack a wallop into the experience.
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